Classica

The southern continent of Infinitus. It is made up of 48 separate and independent nations. Less developed than its northern neighbour, Innovia. Modern technology is virtually unknown, largely because Innovia has strict laws preventing its citizens from exposing Classica to technology. This is motivated mostly by the fear that Classica could become a military threat, although the official reason is that Classica must be allowed to develop at its own rate, a kind of Star Trek Prime Directive policy.

Countries of Classica

Asarbia

  • Capital: Oasis
  • Other notable towns: Asar
  • Geographical features: Asarbia is home to the only desert in Infinitus. It also encompasses the eastern side of Lang forest and The Teeth mountain range (South), including the infamous Black Mountain, Classica’s largest active volcano.
  • People: Nomadic tribes.
  • Notable Asarbians: Blackblade

Bastion

  • Capital: Bastion’s Tip
  • Other notable towns Dega’s Path; Deer’s Plain
  • Geographical features: Boar Wood

Battle

  • Capital: Gun Barrels

Bluewater

  • Capital: Queen’s Crossing
  • Other notable towns Blatt; Jean’s Town, Neet Bridge
  • Geographical features: Landlocked. Trendle Wood

Brookside

  • Capital: Lunacy
  • Other notable towns: Kilometer End; Cork Hill
  • Geographical features: Landlocked. Bedford Forest (West)

Bywater

  • Capital: Bywater
  • Other notable towns: Trawler’s Rest; Star Gate
  • Geographical features: Moon Wood (North)

Carpenter’s Cove

  • Capital: St Anthony
  • Other notable towns: Bolt Hole; Karen’s Landing; Betty’s Cottage;
  • Geographical features: Last Wood; Bedford Forest (South); Namley Woods (West)

Cheyney

  • Capital: Rodbourne
  • Other notable towns: Tilla’s Prize; Broadway
  • Geographical features: Rodbourne Wood; Moon Wood (South;)

Cleff

  • Capital: Cleff
  • Other notable towns: White’s Lookout; Andy’s Quay; Mitchelltown
  • Geographical features: Cleff Wood Tuesday Wood (South)

Dolphin Islands

  • Capital: Pod Town
  • Comprises Dolphin Island, Jules Island, Anna Island, Strongholm and Smyle.

Droulla

  • Capital: Granthor
  • Other notable towns: Zwiss Cottage; South Droulla
  • Geographical features: Foothills of the Crags: Carver Wood (East)

Fairfields

  • Capital: Stratford
  • Other notable towns: Willsdon; Greenmeadow
  • Geographical features: Double landlocked. The Elms Forest (West); Butterfly Wood

Fox Island

  • Capital: None
  • Other notable towns: None
  • Geographical features: An island in the Inland Sea

Griffin

  • Capital: Sixty Six
  • Other notable towns: King’s Heath; Cuttle: Northfield
  • Geographical features: Maple Bank Wood: Morning Forest (West); Carver Wood (Northt)

Hamlet

  • Capital: Rahul
  • Other notable towns: Spoyle
  • Geographical features: Landlocked. Rahul Forest

Harborne

  • Capital: St John’s
  • Other notable towns: Cannell
  • Geographical features: The Copse

Haven

  • Capital: Fisher’s Rest
  • Other notable towns: Tilla’s Landing
  • Geographical features: Carver Wood (West)

High Reaches

  • Capital: Twin Peaks
  • Other notable towns: Richard’s Cliff; Downness: Barnard’s Launch
  • Geographical features: The High Peaks mountain range. Umber Wood (East)
  • People: Elena Bodrum

Hinterland

  • Capital: Grimm’s Launch
  • Other notable towns: Bilge; Oshiva’s Foot; Wayne’s Nob; Trickey
  • Geographical features: Skull Island; Brendan Wood (East); Dark Forest
  • People Of all the nations in Classica, Hinterlanders tend to be the most insular and mostly live in isolated villages. Excessive inbreeding has resulted in deformities and mental problems, which has fed the legends of monsters and supernatural beings roaming the land. The people there are not always welcoming of strangers and travellers and are liable to attack anyone they do not know, which has only strengthened the legends. If vampires, werewolves and supernatural monsters exist anywhere in Infinitus, it will be here.

Hommerton

  • Capital: Wyddrington
  • Other notable towns: Sweet Track
  • Geographical features: Morning Forest (North)

Inlet

  • Capital: Classea
  • Other notable towns: Whatsthat Sound; Slipton; Blake’s Landing;

Kitham

  • Capital: Stephen’s Launch
  • Other notable towns: Onyx; Edwin’s Point:

Krystal

  • Capital: Dymond
  • Other notable towns: Quartz; Ruby City
  • Geographical features: Crossroads Wood (West); Emerald Forest

Lakeside

  • Capital: Tarp’s Tor
  • Other notable towns: Ash Lea:
  • Geographical features: Landlocked. Forest of Dawn (West)

Loman

  • Capital: Street
  • Other notable towns:
  • Geographical features: St Michael’s Island; Byron Wood

Loxutania

  • Capital: Lox
  • Other notable towns: Felling:
  • Geographical features: Derby Island: Holly Wood: Lox Woods
  • People: Prince Mayvil; Prince Advil

Manche

  • Capital: Petra
  • Other notable towns: Mason Point: Angeloy: World’s Bottom
  • Geographical features: World’s Bottom is the southernmost point on the mainland. West Lang Forest

Mondayall

  • Capital: Pattison
  • Other notable towns
  • Geographical features: Landlocked; Tuesday Wood (East); Tiger Wood

Moredon

  • Capital: Dene
  • Other notable towns: Tar Town; Pollock
  • Geographical features: Brendan Wood (West)

Namley

  • Capital: Shipsville
  • Other notable towns: Slip’s Knott: The Neap:
  • Geographical features: Namley Woods (East); Victoria Wood

Oake

  • Capital: Farron
  • Other notable towns
  • Geographical features: Acorn Forest

Pig’s Hill

  • Capital: Swindon
  • Other notable towns: Sow Wain
  • Geographical features: Landlocked. Forest of Dawn (South)

Pinehurst

  • Capital: Woodville
  • Other notable towns: Shepherd’s Tree: Flag Town
  • Geographical features: Landlocked. Bedford Forest (East); The Elms Forest (South)

Pinetree Rise

  • Capital: Pines Pass
  • Other notable towns: Tiptree
  • Geographical features: Spruce Mountain Range. Landlocked. Spruce Forest

Pirate’s Cross

  • Capital: Peg’s Point
  • Other notable towns: Black Port: Blood Port
  • Geographical features: Forest of Dawn (East)

Redburn

  • Capital: Roadville Wood
  • Other notable towns
  • Geographical features: Landlocked. Roadville Wood

Rivenport

  • Capital: Port Haddock
  • Other notable towns: Tanglenet; Dell: Adam’s Landing; Riven’s Launch:
  • Geographical features: North Forest; Gump Forest

Sandall

  • Capital: The Vale
  • Other notable towns: Cragg’s Foot
  • Geographical features: Landlocked. Jack’s Wood; Eastern Crags Foothills.

Sheep’s Valley

  • Capital: Ramsgate
  • Other notable towns: Massard: Lambton: Eweswater
  • Geographical features: Landlocked. Snow Woods (East); Somewhere Wood

Shore

  • Capital: Allan’s Town
  • Other notable towns: Boll; Lookout Point
  • Geographical features: Crossroads Wood (North); Grove and Clump Woods

Soaring

  • Capital: Fred’s Hill
  • Other notable towns: Oshive’s Col
  • Geographical features: The Soaring Mountain Range, including the highest mountain in Infinitus. Landlocked. Snow Woods (West)
  • People: Buccaneer
  • People from the Soaring Mountains are taller and thinner than average humans with an average height of seven feet. Nobody knows why this is the case, but theories include a) historic inbreeding in the isolated mountain communities; b) growth promoting properties in the local food/water supply; c) cross breeding with aliens (or as legends will have it, the Classican gods).

Spaeder

  • Capital: Spaeder, which is the self-proclaimed capital of the entire continent, with its royal family believing themselves to be the rulers of the entire continent.
  • Other notable towns: Jimmy’s Landing
  • Geographical features: Groat and Gamp Islands: Smyle Wood
  • People: Amethyst; Swallow; King Ferintinus

Torotua

  • Capital: Torotua
  • Other notable towns: Moonrakers: Kennet
  • Geographical features: Landlocked. Twilight Forest (South): Tua Wood: The Teeth mountain range (North)
  • People: Princess Allilliana; Hadron
  • Known as the only nation in Classica to have motorised transport in the form of a railway running the length of the country and one train which transports both freight and passengers. It is also known for its dragons, which are linked to the royal family, who have dragons as pets. A branch of the dragon species has spread into neighbouring Loxutania and is linked with the royal family there.

Typton

  • Capital: Merrill’s Landing
  • Other notable towns: Blur: Alf’s Jetty
  • Geographical features: Tuesday Wood (West)

Umber

  • Capital: Burnt Umber
  • Other notable towns: Uptey
  • Geographical features: Umber Wood (West); Crossroads Wood (South)

Wangford

  • Capital: Hank’s Point
  • Other notable towns: Broadridge
  • Geographical features: Pirate’s Hat Island; Forest of Dawn (North)

Waterbridge

  • Capital: King’s Crossing
  • Other notable towns: Little Piddle
  • Geographical features: Double Landlocked. The Elms Forest (North)

Westfield

  • Capital: Spencer Bay
  • Other notable towns: Mill; Mumford
  • Geographical features: St Francis Island; Kevin Wood

Zwissa

  • Capital: Breck
  • Other notable towns: Shew Inn: Dragon’s Den
  • Geographical features: The Crags mountain range. Landlocked; Morning Forest (South) Twilight Forest (North)